Challenge
A one-track soundscape eventually exposes its loop. Once the listener notices the repeated point, attention locks onto it and the sound stops working as an environment.
PERSONAL SOUNDSCAPE STUDIO
A personal soundscape studio for building layered ambient scenes that keep feeling natural over long listening sessions.

A one-track soundscape eventually exposes its loop. Once the listener notices the repeated point, attention locks onto it and the sound stops working as an environment.
I designed MyScapes around separate background beds and clip accents, then gave clips controllable randomness for playback density, volume, and panning so birds, insects, water, and small events can behave less like a loop and more like a place.
MyScapes turns ambient audio from passive playback into a personal scene-making workflow: users can build, preview, save, and return to sound environments that feel alive.
Product Idea
MyScapes treats a scene as layers: a steady background bed and small clip events that can enter, move, and disappear.
Clip frequency, max volume, and pan can vary so repeated sounds do not announce themselves like a fixed loop.
The result is saved as a project, so a user can return to a personal room, forest, rainy window, or focus space.
Sound Engine
Background layers hold the atmosphere. Clip layers add life. The controls are intentionally about density, volume, and spatial position because those are the details that keep natural sound from feeling copy-pasted.
Mobile Workspace



Product Surfaces





